For the trash can assignment, we were asked to design a 'device' which could dispose of and reintroduce design junk. We came to the conclusion as a group that 'design junk' was disregarded ideas/materials/techniques.
During one of my other lectures, I was doodling in my sketch book - where I was screwing up one of the corners of my page and then carefully going over the creases which formed in doing that. I showed it to my tutors, as the end product actually looked pretty cool! The stark constrast between the one crumpled up corner and the rest of the paper which was perfectly flat, was suprisingly very visually appealing. I decided that that doodle would be my design junk, so pretty much my design was based on a doodle I did during a lecture :D don't you love Architecture?
In a sense, the process I went through (i.e. scrunching up the corner of the page) was how I disposed of my design junk. And the way I reintroduced it was by creating the large landscape out of that one small peice of paper. I wanted to make something big so lots of people could experience it but also to reference back to the readings we did.
We were asked to read sections from this book: http://www.scribd.com/doc/4807540/Robert-Pirsig-Lila-An-Inquiry-Into-Morals and then take influences from the literature and use it in our designs. The main thing I took from the readings was that 'Design junk' is just as, or possibly more, important than any other part of the design process - which also added to my reasoning behind using the doodle as my main influence for my design and making my end product at such a large scale.
We were asked to do 2 A3 pages to explain our designs (shown below). I know they are not perfect, so I will probably touch them up before we have our final hand in - but these are what I handed in for the trash can crit. I did one page showing the surface in it's environment (Albert Park) and I did the other page showing how people would interact with the surface, so sitting on it or walking etc.
I made a plaster model to go with these two pages, so that people could get a sense of how the 'real thing' might feel like and all the different angles/surfaces created by the scrunching.
As well as doing a plaster model, I wanted to do a model which showed more detail. However I left it a bit too late and was unable to 3D print my design. I had 3D scanned my crumpled up paper and I was able to get a part of it which I would have been happy to 3D print. This section (shown below) explained how people would sit on the surface (in red) and showed at a larger scale what the uneven surface itself could be like.